Only change is that I switched drinking water id with water point. and newest mkgmap svn version. I am currently working on taking advantage of some new mkgmap features which I should make use of with the next map update
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Only change is that I switched drinking water id with water point. and newest mkgmap svn version. I am currently working on taking advantage of some new mkgmap features which I should make use of with the next map update Okay, the last map updates were a step in the right direction IMHO, but many of you were right that they were not "clean". I followed the route and decreased the map to three tiles now (main1, main2, mtb). Also routing offroad is now much more differentiated and in the tooltip of Mapsource (not on GPS for the moment, however I’m working on it…) and for every street type that could be unpaved, I take now mtb:scale/mtb:scale:uphill/ routes, tracktype, bicycle=no, bicycle=yes, bicycle=designated and sac_scale into consideration (about 150 different combinations for EACH road type, like path or unclassified) so that road classification is even better. Oh and riverbanks are back (was not nice to look at empy rivers, was it?) I n the mapsource tooltip you can identify which factors were taken into account as I put abbreviations into the name. These are much shorter this time, and on my Vista HCx in the routing page, very rarely does a roadname get stripped, on the map page while navigating even less often. Routing over longer distances should work a bit better now, if the area is […] |
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